Thaumaturgy
Structure of intent, effect, and meaning
The modality of pure will made manifest. Spells, hexes, rituals, and all forms of direct metaphysical manipulation. On Modern Earth, the world actively resists it — not because it doesn't exist, but because the ambient field has shifted away from it. A Modern Earth mage pays Tier 9 costs for Tier 2 returns. In the Cretaceous, these values invert entirely.
Transmogrification
Structure of the actor, tool, or medium
The modality of physical and biological transformation. Shape-shifting, biological enhancement, material alteration. Requires something to transform — the Converter cannot create from nothing. High WT settings reward practitioners who reshape themselves and their tools.
Telesoterics
Structure of mind, projection, and reception
The modality of cognitive force across distance. Telepathy, empathic projection, psionic manipulation, remote perception. The Caster type is native to this modality — psychological force that works anywhere because it requires no environmental source. Extremely rare and poorly rewarded on Modern Earth.
Transcendentalism
Structure of spirit, bond, and obligation
The modality of the spirit, sacred bonds, and obligations that transcend the physical. Prayer, communion, covenant magic, the mechanics of Bonds elevated to metaphysical force. The Conduit channels this from Source. On Modern Earth it exists — spiritual practice is real — but the Setting doesn't reward it generously.
Technics
Structure of intentional construction and design
The modality of deliberate craft and engineered systems. Tools, machines, algorithms, architecture, medicine, code. The Converter's native domain on Modern Earth. RT2/WT9 makes this the only net-positive modality on the canon setting — every Technics Milestone costs almost nothing and returns an enormous reward. This is why technological civilisation dominates.